
Based upon Atari’s Breakout introduced on 1976 -which by the way was in turn influenced by the 1972 arcade “tennis” game Pong (remember the two paddles and the ball?), our next mould-breaking arcade game was also released in 1986 by Taito, and its peculiar name alludes to a doomed “mothership” from which the player’s controller escapes. Being a game from the "bat-and-ball" genre –in which the player controls a block, also called a "bat" or a paddle, that is used to hit a ball towards another player's bat or game specific object (like a wall of blocks), the classic “Arkanoid” added a plot that redefined the bat as a Vaus spaceship, the ball as an energy bolt and the bricks as a mysterious wall stopping the ship from getting to safety.
Besides keeping the ball from falling by hitting it with your paddle, there are many other things that will keep your mind quite occupied for the duration of each level: be it bricks that need to be hit more than once, flying enemy ships and of course the power-ups. These helpful capsules will have all different effects, like expanding your bat, slowing the ball or multiplying the number of balls, equipping your Vaus with lasers or with a catching device.

Breakout wasn’t very popular actually, but it was Arkanoid the one which revived the genre with some new ideas and took the world by storm. The game was of course ported to several home consoles and computers, and it inspired tons of clones which in general didn’t add much more to the gameplay, with some outstanding exceptions that I will point out to you right here and now so you can play them online: first there’s the old-school Ball Breaker, then you have to Bounce Back, or get a Curveball (a bat-and-ball game with a twist), but let’s no forget the serious firepower of Wreckanoid and last but not least, the excellent and far more stylized Ricochet Recharged and its sequel, known as Ricochet Infinity. Once you are on the site be sure to hang around and try out all the funny games that are free to play!








